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Auto-Life Recovery

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Category Status ailment

Auto-Life Recovery is a Status Effects in Nioh 2. Auto-Life Recovery is a status effect that grants Health recovery gradually over time.

 

Auto-Life Recovery Description

Health recovers gradually over time.

 

Auto-Life Recovery Effect

  • Recovers a percentage amount of maximum life once every 1.5 seconds while the effect lasts. It also doesn't start recovering health until after 1.5 seconds after you gain the effect initially.
  • When multiple status effects of the same pool are applied at the same time, they all are active and count down concurrently, but only the most beneficial effect is the one that applies.

Auto-Life Recovery Effect Types and Pools:

Effect Type Effect Pool Percentage of Life Gained per Tick Base Duration (Seconds) Base Total Life Recovery
Auto-Life Recovery (Critical) 1 1.5% - -
Auto-Life Recovery (Enemy Killed) 1 1.0% - -
Rejuvenation Talisman 1 Dependent on Onmyo Magic Power
  • ~3.5% at 626 OMP
  • ~3.0% at 301 OMP
Dependent on Onmyo Magic Power -
Auto-Life Recovery (Enemy in Confusion) 1 1.0% - -
Auto-Life Recovery (Timely Guard) 1 2.0% - -
Auto-Life Recovery (Purification) 1 2.0% - -
Auto-Life Recovery (Amrita Absorption) 1 0.5% - -
Auto-Life Recovery (Winded Enemy) 1 1.0% - -
Auto-Life Recovery (Onmyo Magic Used) 1 1.0% - -
Auto-Life Recovery (Ki Depleted) 1 1.0% 15 10%

 

 

 

 

 

 

Status Effects
Anima Bonus (Amirta Absorption)  ♦  Berserk  ♦  Blinded  ♦  Camouflage  ♦  Chaos  ♦  Confused  ♦  Corrupted  ♦  Drenched  ♦  Electrified  ♦  Faster Ki Recovery  ♦  Faster Movement  ♦  Hot Spring  ♦  Increase Attack  ♦  Increase Defense  ♦  Increased Fire Resistance  ♦  Increased Lightning Resistance  ♦  Increased Paralysis Resistance  ♦  Increased Poison Resistance  ♦  Increased Water Resistance  ♦  Ki Consumption Increase  ♦  Over Encumbered  ♦  Paralyzed  ♦  Pleiades  ♦  Poisoned  ♦  Purified  ♦  Reduced Attack  ♦  Reduced Defense  ♦  Reduced Ki Recovery Speed  ♦  Reduced Movement  ♦  Saturated  ♦  Scorched  ♦  Sloth  ♦  Sludge  ♦  Stench  ♦  The Dark Realm (Status Effect)  ♦  Unflinching

 




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