Saito Toshimitsu |
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Enemy Type | Human |
Weakness | Lightning Corruption |
Resistances | Purity Fire Water |
Immune | ?? |
Special Drop |
Saito Toshimitsu is a Boss and Enemy in Nioh 2. Saito Toshimitsu is a Human that attacks with unique Onmyo magic and Odachi Skills
Enemy Description
See Saito Toshimitsu
Saito Toshimitsu Locations & Drops
- Found in Online Mission: The Chinese Bellflower Dagger
- Found in Side Mission: Against All Comers (The First Samurai)
- Drops Smithing Text: Great Kanemitsu
How to Beat Saito Toshimitsu
Saito Toshimitsu Boss Guide:
If you stay far away from him he will buff himself with a Gale effect and, in new game plus a Shockwave Talisman, and throw either Shikigami or Water and Explosive shots. While the Shockwave Talisman is active he will Ki pulse much more often, significantly reducing his recovery time after attacking.
The projectiles he shoots, other than the Shikigami, don't do much damage or accumulate much status effects. The individual attacks he does don't do much Ki damage on block either, outside of exactly Imperious Strike, which is slow and won't break your Ki if it's anywhere near full, and his Quick Stab attack, which basically refills your Ki if it doesn't break it and you have Faster Winded Recovery on your build. Meanwhile, he has several powerful attacks that he can't be staggered out of and that can potentially one shot you for attacking into them. With that in mind, the clear strategy is just blocking while maintaining high Ki and waiting for any attack with lengthy recovery. This strategy gets even better once he reaches half health, as he starts to do more attacks with extended recovery.
Once he loses half his Ki, will stop being proactive and tend to block and wait. This is your opportunity to go on the offensive, but keep in mind he will still do Cuckoo's Call occasionally. Using Yokai Skills instead will circumvent this.
If you do need to attack make sure there aren't any gaps in your offense, as he dodges very far at the first opportunity.
Like most human enemies, confusion is very strong against him, so using lightning and either corruption (preferred) or purity( which he isn't as resistant to compared to fire or water) is a very good strategy against him. In addition to greatly increased damage it will also prevent him from recovering Ki as quickly, allowing you to continue his offense even more.
Attacks & Counters
Attack | Counter |
Phase 1 | |
Quick Stab: A very fast, long range trust with his Odachi. Extremely high damage. Armored until he starts to move forward. | Reason #1 you shouldn't attack first. Blocking the attack will stun both of you, giving you increased ki recovery during the animation if you don't get winded, which is safe and refills your Ki but you get no damage. It also recovers quickly, so dodging away from him is unrewarding. |
Imperative Strike: His version is armored, so you can not stagger him, does extreme damage and charges up quickly. | Reason #2 why you shouldn't attack first. He Ki pulses after if you dodge, so don't bother trying to whiff punish with melee. If you block and it doesn't drain your Ki, he wont Ki pulse without the shockwave talisman up. |
Cuckoo's Call: Fire Imbued. Frequently done while blocking. | Reason #3 why you shouldn't attack first. Significant recovery time after use. |
Retrograde Flow: Creates a Geyser talisman effect when he pulls the sword out of the ground. Also has Guard Point like Cuckoo's Call. | Reason #4 why you shouldn't attack first. The attack has no horizontal tracking. Approach him from the side. |
Twin Moons | Significant Recovery time after use. |
Occasionally he will prepare an Onmyo Magic Spell. Then he will either use Explosive Shot and Water Shot at the same time, or throw 4 shikigami, two fire and two water. | It's rarely used up close, so stay close to him if you don't want to deal with an elemental minefield. The Explosive and Water shots actually don't do much damage or build status well. |
Several Melee Attack Strings that are unique to him. | They don't do much Ki damage on block. Block two hits and look for an opportunity to dodge behind him. |
Phase 2 (50% Health) | |
He can jump back while doing a Shock wave, then do one of three different options:
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Devastating Rush: after which he jumps in the air and slashes downward. The second slash is unblockable and knocks you down. (last hit is a Burst attack pre-Dream of the Demon) | Dodge Behind the Jumping attack. Hard to burst counter when it's still possible. |
Quick Stab: Can now follow up with an grapple attack if you block it. | Don't attack immediately after blocking and you won't be in range of the grapple |
Twin Moons: Can do another one that's fire imbued. Burst attack on DorD and above | Significant Recovery time after use. |
Moonlit Snow: Each attack is imbued with a different element (Water then Fire then Purity) | Slow with a long delay between each hit. |
Imperitive Strke: Can now do another horizontal slash. | Second hit is a burst attack on Dream of the Demon and above. |
Notes & Trivia
- ??
- Anonymous
The key if you are sword based is to dash forward to dodge his attacks. Most of his moves can be completely avoided if you get behind him. His thrust attack specifically is an opening to get in a quick quick, quick, strong kick. The ki depleting kick is key to beating him. Stay close and focus on getting behind him to drop his ki fast and use grapples.
Dont give him time to cast spells. His combo weaknesses are close range especially in the 2nd half of the fight where he uses his red aura moves. Most of this red aura moves require you to be close to him which was my first hint. He also spams at long range so all signs point to stay close, dodfe behind him and deplete his ki. It may seem impossible but if you dont get blinded by the flashy moves he is difficult but not impossible to beat. Took me about 15 tries.
- Anonymous
my first time fighting this guy when i didnt invest in any magic. i used a mujina soul core for the copy buffs. i got all his buffs and handed him his a**
- Anonymous
the funny thing abt human bosses in this game is they need to be given overly powerful spammable moves cuz they will be way too easy otherwise. devs dont have any other way to make them challenging.
- Anonymous
This page has misinformation: the smithing text for Great Kanemitsu is from Restoring Harmony on Dream of the Strong
See: https://nioh2.wiki.fextralife.com/Smithing+Text:+Great+Kanemitsu
- Anonymous
And to think that Malenia features a much easier boss fight, compared to this disgusting mf lol
- Anonymous
Dude who wrote the boss guide forgot he came back to a lvl 65 mission with a level 200 character
- Anonymous
reading this comment section just made me feel so much better; this guy is really poorly designed. He is fun to fight until he goes into yokai shift, the phantom mode is just ridiculous, one shots me with 2k HP if I don't block the first hit.
- Anonymous
I try fighting him "normally" and he'll just dodge out of any combo you do. You're not allowed to do any follow-up attack after he dodges or else he might do an attack that can power-armor through your own. Best stick to cheese methods that don't even let him attack at all he's such BS.
- Anonymous
so how to make a boss hard
give him more or less infinite talismans.....let him cast spells in a second.....have him able to combo out of any missed attack or block....allow him to expel yokai mist....and give him an attack that you can't stagger him out of
screw this fight
- Anonymous
- Anonymous
How much ****ing HP this guy has, hit him hundred times and he barely drops below half hp.
- Anonymous
Buff yourself, bring on a cat and start the fight with a headshot. Use yokai water pots to deplete his ki faster.
- Anonymous
This guy is a real piece of work. Let me spell you and slice you to death over and over. He has a counter for everything. It's ludicrous that he can just cast and cast and cast and slice and slice without any consequences.
- Anonymous
He staggers easily enough, and is weak to lightning... That's about it though. As a boss, to his credit, it really seems like he's actually trying to kill you. Only ever beaten him with cheese or very VERY careful ki management with weapons that both hit hard and deal high Ki damage.
- Anonymous
Just adding to the ocean, but this is genuinely retarded design
- Anonymous
I had to beat this mf 40 times before feeling satisfied enough about those three losses in a row. But I still couldn't go in blindly flailing like he does, I needed a strategy and that frustrates me even more, that I had to put in effort against somebody that is basically a hacker.
- Anonymous
Use your items, clay bell for x3 scrampuss with core to increase thier time, guardian spirit amulets to spam, and tengu fans. You can pretty much stun lock him
- Anonymous
Everything on this page is lies. His openings are too small to take advantage of.
- Anonymous
My buddy and I are far from being "pro players" but we always did our best to overcome all the difficulties in this game without relying on braindead/cheesy strategies.
However, when we do our usual run through the final layers of the Depths, and T H I S G U Y pops up as a crucible boss... there's just no other way: kitty army + arc of chaos spam. No shame. Don't make him move, attack, dodge, retaliate, anything at all, or he will quickly become a death machine. He was already broken enough in the main game, let alone in the Underworld. His whole design is a mistake.
Same goes for Ancient Nyotengu, but at least she can be hilarious.
- Anonymous
If only he was a bit slower.
I hate fast bosses because they break the rules: there's much faster than big bulky bosses, yet they do the same damage and have the same hp/stamina.
Take Onryoku, the first boss of Nioh!, And make it move 3x times faster. That's it, that's what "little fast bosses" are like nowadays. He should have much less hp and ki OR be much much slower. I dodge 2 odachi slashes, block a third, dodge again, and he will ALWAYS still get me with a fire burst magic.
Like we say in my country: "don't you want a slice of ass too?", That's too much
- Anonymous
Nioh 2's devs really said "aye let's make the cheapest ****ing boss in the whole game lmaoooo"
- Anonymous
I beat him once after at least 20 tries.
Now I'm back for more.
- Anonymous
What the actual **** were the devs thinking when they made this boss. He has infinite damage-dealing and buffing magic, an odachi that he can swing faster than any of the double-handed weapons in low stance (or it feels that way at least), more ki than any human anywhere else, he can - and will - deflect things thrown his way, dodges basically anything you throw at him, just... literally has zero chill. The closest I got to defeating him before deciding to wait on him a lil was with two clay bells active the whole fight and endless lightning-buffed low stance spam in his face, because at least the bastard staggers semi-easily. Even then the lightning debuff only lasts for so long and then you have to somehow apply it again.
Just what the actual. ****.
- Anonymous
- Anonymous
Glad I"m not the only one who thought WTF when I met this boss.
- Anonymous
This cvnt is epitome of horrifically bad design. ****er uses his odachi, faster than Bruce Lee used his fists. Not even mention infinite stamina and mana. I really do not understand what is the point of creating something this stupid? It just kills any desire to continue playing this ****ing game. This is beyond stupidity.
- Anonymous
- Anonymous
he has insane stamina and quick attacks
his weapon is a nodachi so it has a longer range than most other weapons
he has infinte spell
he can buff attack with water fire and purity
he has a spell that deflect arrow bullets cannon balls and trowable items and he loves spamming it during the fight(also infine amount of it)
he has a spell that buff its armor to insane levels (attacks will deal little to 0 damage) and he will start using it from half life. another spell that he loves to spam. also infinite supply
he has a ranged charged attack that is extremely fast to charge and he will use it if you stay mid/to far away from he. insane radious and range he can potentially one shot you if you are not full health. dodging is extremely difficult because of the radious and speed of the attack parrying is useless because the damage is still insane. i still havn't manage to understand how to deal with it
attaccking it in yokay form will do very little damage and he will usually displel quickly your power up with a barrage of hits
rarely i have seen such levels of bullshit in a single boss
- Anonymous
he reflects projectiles, if u use cannon, be ready to oneshot urself
- Anonymous
- Anonymous
I used to be able to beat him,in fact i beat him 4 times, but since the new version it's impossible.
Maybe it's not calibrated for new players...
- Anonymous
Is there some kind of skill this dude uses to significantly reduce damage taken for a while and if so, does it last a certain time or require a certain number of hits to remove or something? Had him cast a buff just as I charged at him and it did 0 damage for ages. Bamboozled tf out of me
I could forgive this boss if you could get skill texts for all or at least some of his crazy bullshit spells and weapon attacks.
Unfortunately not the ****ing case, they didn't even bother to add any of the cool **** he can do to his set either.
I hate it when player npc type bosses can do everything you can do but better and you receive zero equivalent to their abilities.
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