All effects within a pool conflict with each other, and therefore you can only have the one effect per pool.

Effects in Red cannot be tempered or be found on gear as anything other than a fixed effect. They still occupy a slot on one of the effect pools.

With the exception of Imbue Purity and Imbue Corruption, every normal special effect can roll as a Transferabletransfer or Inheritablesoul_match_icon_nioh_2_wiki_guide_50px effect.
In contrast, the only star effectstar_effect  that can roll as inheritable or transferable is Transform Bonus.

 

 

 

 

 

Damage

Name Inheritable / Transferable? Familiarity
0 999
Melee Damage Yes 4.0% 4.20%
Melee Damage (Critical) Yes 9.9% 10.9%
Melee Damage (Unscathed) Yes 2.9% 3.2%
Melee Damage vs. Human/Yokai Yes 2.9% ??
Backstab Damage Yes 7.9% 10.9%
Active Skill Damage Yes 3.9% 4.3%
High/Mid/Low Active Skill Damage Yes 4.9% 5.9%
High/Mid/Low Attack Damage Yes 4.9% 5.4%
Strong/Quick Attack Damage Yes 3.9% 4.3%
Attack Bonus (STAT) Yes A-~A A+~AA-
Damage Bonus (Amrita Gauge) Yes B+ A
Damage Bonus (Familiarity) Yes A- A
Damage Bonus (Agility) Yes A- A
Damage Bonus (Enemies Defeated) Yes A- A
Damage Bonus (Unarmored) Yes A- A
Damage Bonus (Equipment Lightness)
Yes AA- AA
[SKILL NAME] Damage Yes 8.9% 9.9%
Damage vs. Revenants Yes 16.9% 19.9%
Thrust Damage - - -
Damage Bonus (Bow Damage) - - -

Life Drain

Name Inheritable / Transferable? Familiarity
0 999
Life Drain (Quick Attack) Yes 23 26
Life Drain (Melee Attack) Yes 21 24
Life Drain (Final Blow) Yes 212 267
Life Drain (Strong Attack) Yes 24 29
Life Drain (Low Attack) Yes 22 25
Life Drain (Grapple) Yes 212 267
Life Drain (Active Skill) Yes 26 29
Life Drain (Melee Kill) Yes 201 287
Life Drain (High Attack) Yes 21 24
Life Drain (Mid Attack) Yes 23 26

 

 

Attack
Ki Consumption

Name Inheritable / Transferable? Familiarity
0 999
Melee Attack Ki Consumption Yes -5.4% -5.6%
Active Skill Ki Consumption Yes -6.7% -6.9%
High/Mid/Low Active Skill Ki Consumption Yes -8.2% -8.4%
High/Mid/Low Attack Ki Consumption Yes -7.2% -7.4%
Strong/Quick Attack Ki Consumption Yes -7.2% -7.4%

 

Ki Damage

Name Inheritable / Transferable? Familiarity
0 999
Active Skill Ki Damage Yes 9.9% 12.9%
High/Mid/Low Active Skill Ki Damage Yes 4.9% 5.9%
Melee Ki Damage Yes 8.9% 11.9%
Strong Attack Ki Damage Yes 9.9% 12.9%

 

Break

Name Inheritable / Transferable? Familiarity
0 999
High/Mid/Low Attack Break Yes 17.9% 22.9%
Strong/Quick Attack Break Yes 17.9% 22.9%
Active Skill Break Yes 17.9% 22.9%

 

Block

Name Inheritable / Transferable? Familiarity
0 999
Block Yes 14 19
Block (Critical) Yes 13.2% 13.4%

Imbue

Name Inheritable / Transferable? Familiarity
0 999
Fire Yes 12 14
Water Yes 12 14
Paralysis Yes 12 14 
Poison Yes 12 14
Lightning Yes 12 14 

 

_Accumulation

Name Inheritable / Transferable? Familiarity
0 999
Burn Yes 12.9% 15.9%
Shock Yes 12.9% 15.9%
Saturated Yes 12.9% 15.9%
Paralyzed Yes 12.9% 15.9%
Poisoned Yes 12.9% 15.9
Purifed (Requires Dream of the Wise) No 12.9% 15.9%
Corruption (Requires Dream of the Wise) No 12.9% 15.9%

 



 

 Amrita 

Name Inheritable / Transferable? Familiarity
0 999
Amrita Earned YES 1.5% 1.7%
Amrita Earned vs. Humans YES 1.9% 2.1%
Amrita Earned vs. Yokai YES 1.9% 2.1%

 

 Other Damage 

Name Inheritable / Transferable? Familiarity
0 999
Final Blow Damage YES 11.9% 12.4%
Grapple Damage YES 11.9% 12.4%

 

No Conflict

Name Inheritable / Transferable? Familiarity
0 999
Melee Ki Consumption (Critical) Yes -7.2% -7.4%
Gold Earned Yes 634% 3.5%
Tonfa Gun (Tonfa Only) Yes  - -
Break Yes 14 19
Familiarity Bonus (requires Dream of the Nioh)
Yes 44.9% 49.9%

 

 

Guard
Ki Consumption

Name Inheritable / Transferable? Familiarity
0 999
Guard Ki Consumption Yes -7.7% -7.9%
Guard Ki Consumption (Sword and Odachi Only) No -9.0% -10.0%
Guard Ki Consumption (Critical) Yes -14.4% -14.9%
High/Mid/Low Guard Ki Consumption Yes -8.2% -8.4%

 

Random Drop/ Forge (Cannot Be Tempered Into, Cannot drop as Inheritable/Transferable)

  
Pool Name Familiarity
0 999
Imbue Purity
6 8
Corruption
6 8

 

 

DotD/DotW star_effectStar Effects

 
Effect Pool Effect Name Inheritable / Transferable? Familiarity
0 999
Melee Damage

Attack Bonus [CORE STAT]

No

A+

AA

Melee Damage vs. [Scorched/Saturated/Electrocuted/Purified/Corrupted] Enemy No 10.1%-11.0% 12.1%-13.0%
No Conflict

Soul Matching Cost

No

-90.0%

-

Break
No 24-25 29-30
Grace Inheritance (Soul Match)
No  - -
Transform Bonus ([CORE STAT]) Yes - -
Mystic Dyad ([Weapon])
No  - -
Rarity Inheritance (Soul Match) No  - -
Block Block
No 24-25 29-30
Life Drain Life Drain (Active Skill) No 70-80 90-100
Other Damage Final Blow Damage No 17%-18% 19%-20%
Grapple Damage No 17%-18% 19%-20%



Dream of the Nioh star_effectStar Effects

Effect Pool Effect Name Inheritable / Transferable? Familiarity
0 999
Melee Damage Attack Bonus [CORE STAT]
No A+ AA
Melee Damage vs. [Scorched/Saturated/Electrocuted/Purified/Corrupted] Enemy No 12.0% 15.0%
Melee Damage No 5.0% 8.0%
Melee Damage (Unscathed) No 9.0% 12.0%
Melee Damage (Critical) No 12.0% 15.0%
Elemental Weapon Damage No 8.0% 10.0%
Active Skill Damage No 9.0% 11.0%
Ki Damage Melee Ki Damage No 14.0% 17.0%
Active Skill Ki Damage No 17.0% 20.0%
Other Damage Final Blow Damage No 18.0% 20.0%
Grapple Damage No 18.0% 20.0%
Life Drain Active Skill Life Drain No 80 100
No Conflict Break No 25 30
Block No 25 30
Grace Inheritance (Soul Match) No - -
Rarity Inheritance (Soul Match) No - -
Transform Bonus [CORE STAT] Yes - -
Mystic Dyad [Weapon] No - -

 

 

 




Join the page discussion Tired of anon posting? Register!

    • Anonymous

      14 Sep 2020 00:59  

      Certain odachi (Kobizen, Takahira) have “Thrust Damage” as a fixed effect, but I don’t see that on these tables. Does anyone know whether that effect is from the “Damage” table or the “Other Damage” table with final blow and grapple? Or is it some special no conflict effect?

    Load more
    ⇈ ⇈