All effects within a pool conflict with each other, and therefore you can only have the one effect per pool.

Effects in Red cannot be tempered or be found on gear as anything other than a fixed effect. They still occupy a slot on one of the effect pools.

Every Ranged Weapon special effect can roll as Inheritablesoul_match_icon_nioh_2_wiki_guide_50px or Transferabletransfer, except for the star effects.

This only lists the highest rolls for these effects. Some of them can be found at a weaker amount for tempering.

Tempering Ranged Weapons

 

 

 

Damage Bonus

  Name Familiarity
0 999
Bullseye Bonus 17.9% 22.9%
Damage Bonus (Familiarity) A- A+
Damage Bonus (Enemies Defeated) A- A+
Damage Bonus (Unarmoured) A- A+
Damage Bonus (Agility) A- A+
Damage Bonus (Equipment Lightness)

AA-

AA

Damage vs. Revenants

14.9%

19.9%

 

Ki Damage

  Name Familiarity
0 999
Bullet & Arrow Ki Damage 14.9% 16.4%
Bow Ki Damage 21.9% 26.9%
Rifle Ki Ramage 21.9% 26.9%

 

Equipment Drop Rate

  Name Familiarity
0 999
Equipment Drop Rate 4.9% 5.9%
Equipment Drop Rate vs. Human 5.9% 6.4%
Equipment Drop Rate vs. Yokai 2.9% 3.4%

 

Item Drop Rate

  Name Familiarity
0 999
Item Drop Rate 3.9% 4.4%
Item Drop Rate vs. Human 5.9% 6.4%
Item Drop Rate vs. Yokai 2.9% 3.4%

 

No Conflict

  Name Familiarity
0 999
Familiarity Bonus 14.9% 19.9%
Amrita Earned 0.7% 0.8%
Gold Earned 1.5% 1.7%
Damage Taken Over Time (Fire) -10.9% -15.9%
Break 14 19
Untouched Ammo 4.9% 5.4%
Piercing Projectiles (Bow only, can be inherited to other weapons)
- -
Movement Speed (Aiming Ranged Weapon) 100% No Growth
Life Drain (Bullseye) 99 169
Bow Speed Up - -
Rifle Speed Up - -
Hand Cannon Speed up - -
Fire Damage (Cannon only) 9.9% 10.9
Rifle/Bow/Hand Cannon Damage (Close Range) 19.9% 21.9%
Reduced Attack (Ranged Weapon Hit) - -

 

 

Ranged Damage   

Name 0 Familiarity 999 Familiarity
Bow Damage

14.9%

16.4%

Rifle Damage

6.9%

7.6%

Ranged Damage

9.0%

10.0%

Hand Cannon Damage

-

-

 

Star Stats

Stat Pool Effect Name Effect Value
0 Familiarity 999 Familiarity
EDR

Equipment Drop Rate

7..1%-8.0%

9.1%-10.0%

IDR

Item Drop Rate

7..1%-8.0%

9.1%-10.0%

No Conflict Amrita Earned 7.1%-8.0% 9.1%-10.0%
Gold Earned 17.1%-18.0% 19.1%-20.0%
Stalwart (Aiming Ranged Weapon) (Rifle and Cannon Only)
- -
Auto-Target Weak Point  - -
Grace Inheritance (Soul Match  * *
Rarity Inheritance (Soul Match)  * *

 

 

 




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    • also it seems piercing projectiles don't roll for tempering on both hand cannon and rifles. if any1 have been able to roll them on them leme know. you can however find tranferable piercing projectile on bows and that can be aplied to the rifle and hand cannon this way.

      • i haven't find a cannon that can roll tempered version of cannon speed up. idk if hand cannon speed up should be in the tempered table. since the only version of it i have seen so far is on the locked version on tatsuke cannon. if any1 have seen it on any other cannon plis leme know.

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