Weapons in Nioh 2 are the main instrument of dealing damage, and are divided into several categories, plus ranged. All weapons have Skills that increase with using that weapon type, and each individual weapon features a "Familiarity" meter that improves the base stats of a weapon based on how long you have been using it. You can expedite familiarity increase by applying a Whetstone to your weapon, or you may find Special Effects on weapons and armor that makes the process faster.
Forging non-set Divine items will set the grace set bonus onto weapons and armor. There are 10 Divine graces in Nioh 2.
Weapons have an Item Level Cap.
How do you pick a weapon in Nioh 2?
All weapons are viable and there is no clear-cut "Best Weapon" or "Best Weapon Type". You should select your weapon based on your own playstyle, and considering whether you prefer to block, dodge, cast spells from afar, and how likely you are to remember to Ki Pulse or Flux to recover your Ki (Stamina).
If you're struggling, we suggest you check out our Builds page
Blessed and Yokai Weapons
Nioh 2 introduces Blessed Weapons and Yokai Weapons to the mix. These weapons have special built-in "Purification" and "Corruption" effects.
Purity allows you to recover a portion of the Ki lost from guarding with this weapon by performing a Ki Pulse and deals additional Ki damage based on your enemy's Purity resistance.
Corruption deals additional Ki damage, and build up the Corruption Status Effect. Enemies who are "Corrupted" receive increased Ki and Yokai damage, of which, a portion is absorbed by you.
Weapons in Nioh 2
Swords are Weapons in Nioh 2 and information about their stats is shown below. This weapon works in conjunction with the Sword Skills skill tree, and usually has good scaling with the Heart stat. However, Strength and Skill also play a part in the damage they do.
Below is a list of Swords in Nioh 2, and each Sword has an effect that will ALWAYS be present, no matter what other random bonuses there may be, and these are listed in the "effect" column. Damage values are not listed since these change by rarity and level, making it difficult to compare them easily. Break and Block are listed, since these do not change with rarity or level.
Every Weapon in the game has Familiarity. The better quality of the weapon, the more Familiarity can be obtained with the weapon, and over time the damage and bonuses of the weapon will improve as the Familiarity increases up to a maximum. This way, using the same weapon over time can yield higher damage than another, even if it's lower level.
Please see Sword Skills for more information.