Weapons in Nioh 2 are the main instruments of dealing damage to Enemies and Bosses, and are divided into several melee and ranged categories. All weapons have Skills that are increased the more you use that weapon type, and each individual weapon features a "Familiarity" meter that improves the base stats of a weapon based on how long you have been using it. You can expedite Familiarity increase by applying a Whetstone to your weapon, or you may find Special Effects on weapons and armor that makes the process faster. Weapons can be upgraded and crafted through the Blacksmith.
Forging non-set Divine items will set the grace set bonus onto weapons and armor. There are 10 Divine graces in Nioh 2.
Weapons have an Item Level Cap.
How do you pick a weapon in Nioh 2?
All weapons are viable and there is no clear-cut "Best Weapon" or "Best Weapon Type". You should select your weapon based on your own playstyle, and considering whether you prefer to block, dodge, cast spells from afar, and how likely you are to remember to Ki Pulse or Flux to recover your Ki (Stamina).
If you're struggling, we suggest you check out our Builds page.
Nioh 2 Blessed and Yokai Weapons
Nioh 2 introduces Blessed Weapons and Yokai Weapons to the mix. These weapons have special built-in "Purification" and "Corruption" effects.
Purity allows you to recover a portion of the Ki lost from guarding with this weapon by performing a Ki Pulse and deals additional Ki damage based on your enemy's Purity resistance.
Corruption deals additional Ki damage, and builds up the Corruption Status Effect. Enemies who are "Corrupted" receive increased Ki and Yokai damage, of which, a portion is absorbed by you.
Weapons in Nioh 2
Nioh 2 Weapon Types
Nioh 2 Weapon Base Scaling Table
Below is a list of every weapon type and what stats they scale with natively. You can change the normal values of weapons with plus levels by remodeling in the blacksmith
In Dream of the Wise, you gain access to the Transform Bonus special effect on melee weapons, which allow you to change the default highest scaling stat of a weapon to the listed one.
|Sword||Dual Swords||Spear||Splitstaff||Axe & Hammer||Kusarigama||Odachi||Tonfa||Hatchets||Switchglaive||Fists||Bow||Rifle||Handcannon|