Bosses in Nioh 2 are special Enemies characterized for their powerful attacks and large Health pools. Bosses are typically found at the end of missions, and can be recognized as their name and HP bar displays as a large object on the bottom of the screen. Nioh 2 Bosses must be defeated to complete the mission they dominate.
Boss Guides: All Bosses
This video series shows you how to take on all bosses in game, one-on-one! If you're struggling, there's no shame in summoning help. See Online for options.
Getting Started Guide: Tips for Everyone
This video shares 10 tips for Nioh 2. If you want more detailed help, see our Builds page.
All Nioh 2 Bosses
Tengu's Disciple DLC Bosses
Darkness in the Capital DLC Bosses
The First Samurai DLC Bosses
- Anonymous
i feel like people complaining about nioh bosses try fight them like souls bosses but each one has some weird gimmick you figure out and then the fight clicks
- Anonymous
Lol @ all the seething From Software fans here upset that Nioh actually has bosses that require you to actually be good at the game. They came in from Dark Souls and Elden Ring and clearly couldn't beat the first boss in Nioh 2. The designs are bad? Oh yeah because From Software's are so good right where 80% are just knights in metal armor. That's boring.
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- Anonymous
I actually enjoy the bosses. In some cases using gimmicks or the environment is something I really enjoy. Feels really well put together.
I really hate/love the burst counters. Having to learn the timing for every boss is intense/frustrating.
But I am not sure if the bosses get easier or I just got the hang of the game. I struggled the most with the first 2 region bosses and after that it was quite smooth sailing. Mostly died to my own faults. But I still think that the first Enenra was too powerful for new players.
I think it would be cool to use the Environment more often.
- Anonymous
- Anonymous
Anyone saying the bosses are garbage are garbage dark souls di** riding.
Attack and roll,
that is all about dark soul,
while in Nioh,
you gotta learn and train,
as the combat required your brain
- Anonymous
I'm in the minority but Team Ninja's bosses are way better than From Software, I never really liked any boss fights in the Soul's series, it got better in Sekiro but even then I think that the gameplay in Nioh is just more solid, switching stances and weapons, burst counters, using omnyo and ninjutsu, etc all that just give more rich combat than the attack, roll, repeat pattern of Souls. The only thing better in FS games are the environments and atmosphere but on pure gameplay i much prefer Nioh, it is much more interesting to play.
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- Anonymous
Wow this game's bosses are really bad I mean are u seeing what I am. No creativity in these devs they couldn't make 1 proper boss fight man wow. And have you seen the 2 bars on the top-left corner? Those bars are supposed to show you what's health and what stamina? Are you kidding me? it's such a bad game design I kept not knowing which one is the health bar and the mana bar. The game is so abd in-fact I didn't even finish the first mission. A goat with a big hammer? take notes from super mario games with far scarier and cooler boss designs. Go play a good video game like league
- Anonymous
those bosses are easy if you know the pattern, and become super boring, you hit 2 hit evade run, wait boss finished move, then hit again, everyone praise these kind of soul-like combat but i will just said it just lazy boss design, yes, it is very hard and challenging, but those difficulties are based on totally unbalance and unfair mechanic between you and boss, you look like weak ass insect in-front of any enemy, boss do all fancy move on you face but you can just do one two weak hit each times, they can one hit kill you yet those boss just tickle even you managed to do all combat on their body, super boring, and before you judge me, i finished all dark souls, sekiro, nioh 1, elden ring, the only things keep me playing these games is the rpg element, i like collect armor, weapons and building my character
- Anonymous
ı gotta say, after going through Nioh and Nioh 2 with all bosses done, I think this series has some of the worst boss design I've seen. The only difficulty in Nioh games is the absurd amount of damage everything does. Attack patterns and enemy designs are extremely uninteresting. Very unmemorable too. Downvote me and move on, but I honestly think Nioh is the most overrated series out there. Even calling it a souls-like is an insult to the genre. Not to mention it looks like minesweeper.
- Anonymous
you wont realize how garbage boss design in this game is until you have reached the underworld
- Anonymous
for the person who wanted to know how to fight the giant toad boss that dosnt appear on the wiki for some reason you will find him in (Darkness In The Capital) Mission: The Buddha's Palm - you will find him at the very end of the mission as the main objective to fight.
- Anonymous
- Anonymous
every single boss in this game is trash
you neither kill them without death or have to struggle
then they show you how sad life they have and give you their guardian spirt
except for William, he does the same thing but he speaks English
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Giant Toad is a boss from the Darkness in the Capital DLC. Nue also reappears there as well.
- Anonymous
- Anonymous
Who’s the most annoying, most powerful boss in the game? ...RnGezus...
- Anonymous
Allright, I’m just gonna say this outright; ALL HUMANOID BOSSES DROP THE SMITHING TEXT FOR THEIR OWN WEAPON AND ARMOR, THIS ALSO COUNTS FOR HUMANS TURNED YOKAI. To many times have I seen people say “omg he dropped the blueprint for the armorset he always wears”, isn’t it a given? Who else could possibly drop a blueprint for an armorset for a completely different boss? Now I know that some smithing texts are only aquiered as rewards for specific missions. But seriously, its not that hard to figure out alright? If you want or need the blueprints for a specific armorset or weapon, just farm the boss who uses these. Most smithing-texts are dropped at random, though others are only droppen by very specific enimies or bosses. If you need more information on smithing-texts, go check out the wiki.fextralife page on those. I’m not trying to be antagonistic but I’m just hoping people would get the obvious.
- Anonymous
I wish they would bring back the living weapon mechanic in any way, shape or form in the dlc’s. Also a new yokai shift form. For the three demonic forms we already have, each have their own element: Brute is fire, Feral is ice/water and Phantom is corruption. I would like one form that has lightning as its main element, and that it would wield like six swords like Ashura. I cannot wait to see what the expansions have in store for us, all I know is that those three seperate scenes in the cutscene after beating the final boss have something to do with it. Especially the third one, which shows US, the protagonist, to have been no one else but Sakanoue no Tamuramaro aka The First Samurai in a previous life. All and all, this is just a shoutout of my wishlist for potential things to come to a game I already love so much. I’m very excited, and would love to hear your wishes and theories regarding the story as well.
- Anonymous
Shuten Doji is the best boss the game. Beautiful designer, area and moveset
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