Special Effects in Nioh 2 are special equipment passive abilities. Special Effects can be granted by Weapons, Armor, Accessories, Sets, Soul Cores and Guardian Spirits. To unlock the Special Effects, players will have to first meet the equipment requirements.

  • See Temper to understand how special effect pools work when tinkering with your equipment at the blacksmith

 

All Special Effects in Nioh 2

Below you can find information with all the Special Effects in Nioh 2 and their effect.

Name Description Rarity
Elemental Weapon Damage Increases the damage dealt when using weapons imbued with an element.  
Other Realm Resistance Increases your resistance to the Yokai and Dark Realms, reducing their slowing effect on your Ki recovery rate. Common
Onmyo Magic Bonus (Amrita Gauge) Increases your Onmyo Magic Power in proportion to the amount of Amrita stored in the Amrita Gauge. Rare
Defense Bonus (Magic) Increases Defense based on your Magic stat. Rare
Paralysis Resistance Increases your resistance to Paralysis. Common
Auto-grave Recovery Has a chance to instantly recover the Guardian Spirit and Amrita from your grave upon death. Rare
Projectiles Damage Taken Reduces the damage you receive from ranged projectiles. Common
Lightning resistance Increases your resistance to Lightning -based attacks. Common
Luck Increases the probability of obtaining rare items. Uncommon
Ninjutsu Power Increases Ninjutsu technique power. Uncommon
Poison Resistance Increases your resistance to Poison. Exotic
Item drop rate vs Humans Increases the probability of human opponents dropping items when defeated. Common
Ki Increases your ki. Uncommon
Damage Taken Vs Yokai Reduces damage taken from yokai. Common
Kodama Eensor Shows the location of nearly Kodama on the compass Uncommon
Water Resistance Increases your resistance to Water-based attacks. Common
Untouched Elixir Gives a chance for elixirs to remain unconsumed on use. Rare
Treasure Sensor Shows the location of nearly treasure on the compass. Rare
Elixir Efficacy Increases the amount of health restored by elixirs. Rare
Anima Charge Increases the rate at which you gain Anima. Uncommon
Ki recovery Speed Speed Ki recovery. Common
Divine Rice Drop Rate Increases the probability of enemies dropping Divine Rice when defeated. Common
Ki Recovery (Critical) Increases yur Ki recovery speed when your health is dangerously low. Exotic
Anima Charge (Enhanced) Increases the amount of Anima gained when affected by status enhancement. Common
Movement Speed (Yokai Shift) Increases movemente speed while in Yokai Shift. Common
Elemental Damage Increases elemental attack damage. Uncommon
Soul Core Drop Rate Increases the probability of enemies dropping Soul Cores when defeated. Common
Amrita Sensor Shows the location of nearly Amrita on the compass. Common
Water Damage Increases damage of Water-based attacks. Uncommon
Defense Bonus (Courage) Increases Defense based on your Courage stat. Rare
Anima Charge (Critical) Increases the amount of Anima gained when your health is dangerously low. Common
Life Increases your maximum health. Uncommon
Ailment affliction Duration Shortens the duration of negative status affects that you are afflicted with. Rare
Hyottoko Mask Bonus Increases the damage you deal whit the Hyottoko Mask, and provides a high chance of not consuming it on use. Common
Gold Earned Increases the amount of gold you earn. Common
Defense Increases your Defense. Common
Stealth Makes it harder for enemies to notice you. Uncommon
Toughness Increases your Tougness stat reducing the amount of ki damage that you receive an making it harder for opponents to stagger your, Common
Elemental damage Taken (guarding) Reduces damage from elemental attacks while guarding. Exotic
Equipment Drop Rate Vs Yokai Increases the probability of yokai dropping equipment when defeated Common
Backstab Damage Taken Reduces damage taken from behind. Common
Shuriken & Kunai Damage Increases the damage you deal with shuriken and kunai. Common
Guard Ki Consumption Reduces Ki consumed when guarding against an attack Common
Amrita Earned Vs Yokai Increases the amount of Amrita you aearn from yokai opponents. Common
Bow Damage Increases bow damage Common
Appetite for Ascension A set bonus obtained by wearing multiple pieces of equipment favored by Kinoshita Tokichiro. (You can view details about set bonuses by pressingL2 to switch information windows.) Set
Dodge Ki Consumption (Critical) Reduces Ki consumption when dodging attacks while your health is dangerously low. Common
Dash Ki Consumption Reduces Ki consumed when dashing. Uncommon
Onmyo Magic Power Increases Onmyo Magic power Uncommon
Melee Ki Consumption (Critical) Decreases melee attack Ki consumption when your health is dangerously low. Common
Fire Resistance Increases your resistance to Fire-based attack Common
Ki Recovery (Unscathed) Speeds up Ki recovery when you are at maximum health. Uncommon
Untouched Ammo Gives a chance for bullets and arrows fired from ranged weapons to remain unconsumed one use. Uncommon
Running Speed Increases your normal running speed. Uncommon
Elemental damage taken Decreases elemental attack damage received. Exotic
Yokai Annihilator A set bonus obtained by wearing multiple pieces of the Sohaya armor set. Set
Auto-life recovery (Enemy Killed) Grants the specified bonus when you defeat an enemy. Health recovers gradually over time. Rare
Fall Damage Taken Reduces damage taken from a fall. Common
Untouched Ninjutsu Gives a chance for a Ninjutsu items to remain unconsumed on use. Uncommon
Servant of the Gods A set bonus obtained by wearing two or more pieces of the Shinto Priest or Shrine Maiden set. Set
Life drain (Water Attack) Restores health in proportion to the amount of Water damage you deal to an enemy. Uncommon
Melee Damage Vs Unscathed Enemy Increases melee damage dealt to enemies who are at full health. Uncommon
Life Recovery (Amrita Absorption) Restore health when you absorb Amrita. Rare
Damage Taken (Critical) Reduces attack damage you receive when you health is dangerously low. Uncommon
Untouched Onmyo Magic Gives a chance for Omnyo Magic items to remain unconsumed on use. Uncommon
Melee Damage Vs Humans Increases melee damage against humans. Common
Bare-Handed Attack Damage Increases damage of bare-handed attacks. Common
Bomb Damage Increases the damage you deal with gunpowder and shrapnel bombs Common
The Triumph of Tranquility A set bonus obtained by wearing multiple pieces of equipment favored by Tsukahara Bokuden. Set
Defense Bonus (Amrita Gauge) Increases your Defense in proportion to the amount of Amrita stored in the Amrita Gauge. Rare
Bare-Hande ??? ???
Yokai Slayer A set bonus obtainedby wearing two or more pieces of the Sohaya set. Set
The vicissitudes of Life A set bonus obtained by wearing multiple pieces of equipment favored bySaito Dosan. Devide
Bullseye Bonus Increases damage dealt to enemies weak points by bullets and arrows fired from your ranged weapons. Common
Familiarity Bonus Increases your familiarity at a faster rate. Common
Bow Ki Damage Increases Ki damage dealt by bows Common
Equipment Drop Rate Vs Yoaki Increases the probability of Yokai dropping equipment when defeated. Common
Item Drop Rate Increases the probability ofenemies dropping items when defeated. Uncommon
Equipment drop rate Vs Humans Increases the probability ofhuman dropping equipment when defeated. Common
Piercing Projectiles Bullets or arrows fired by this weapon can pierce its initial target. making hits to multiple targets possible. Rate
Ranged Damage Increases ranged weapon damage. Common
Damage taken Over Time (Fire) Reduces the damage over time taken when suffering from the Scorched elemental effect. Common
Reduces Attack (Ranged Weapon Hit) May lower an enemy's Attack when you sucessfully hit an enemy with an bullet or arrow. Attack decreased Ethereal.
Golden Boy A set bonus obtained by wearing multiple pieces of equipment favored by Imagawa Yoshimoto. Devide
Rifle Damage Increase rifle damage Common
Life Drain (Bullseye) Restores you health when you hit an enemy's break point with bullets or arrows fired from a ranged weapon. Rare
Bullet & Arrow Damage (Unscathed) Increases damage you deal with bullets and arrows when you are at maximum health ???
Damage Bonus (Familiarity) Increases damage in proportion to your familiarity with a weapon. Uncomon
Damage Bonus (Equipment lightness) Increases damage in proportion tohow light yourequipment is. Rare
Life Drain (Yokai ability hit) Restores health in proportion to the base damage dealt to an enemy with Yokai abilities. Common
Auto grave recovery Has a chance to instantly recover the Guardian Spirit and Amrita from your grave upon death. Common
Yokai Ability Damage(All) Increases the damage dealt by all Yokai Abilities. Common
Attack Increases attack power. Uncommon
Amrita Gauge Charge Uses Amrita obtained from enemies to charge your Amrita Gauge at a faster rate. Rare
Itemdrop rate (Yokai Shift) Increases the probability of defeated enemies dropping itemswhile in Yokai Shift. Common
Yokai Ability Ki Pulse Activating a Yokai Ability when you are able to perform a Ki Pulse will allow you to perform both simultaneously. Common
Anima Bonus (Damage Taken) Increases Anima in proportion to how much damage you take in relation to your maximum health. Common
Extended Yokai Shift Increases the duration of Yokai Shift. Common
Anima Increases your Anima. Common
Soul Core drop rate (Yokai Shift) Increases the probability of defeated enemies dropping Soul Cores whilein Yokai Shift. Common
Attack (Yokai Shift) Increases Attack while in Yokai Shift Common
Nullify Damage (Yokai Shift) May nullify damage received while in Yokai Shift. Common
Amrita Earned (Yokai Shift) Increases the amount of Amrita earned while Yokai Shift Common
Anima Bonus (Amrita Absorption) Increases Anima when acquiring Amrita Common
Defense (Yokai Shift) Increases Defense while in Yokai Shift Common
Melee Damage (Dark Realm) Increases your melee attack power in the Dark Realm. Common
Item drop rate (Yokai Shift) Increases the probability of defeated enemies droppingItems while in Yokai Shift. Common
Equipment drop rate (Yokai Shift) Increases the probability of defeated enemies dropping equipment while in Yokai Shift. Common
Item drop rate Vs Yokai Increases the probability of Yokai dropping items when defeated. Common
Yokai Ability Damage (Scorched Enemy) Increases damage dealt by Yokai Abilities to enemies inflicted with the specified status effect.
A Fire-based elemental effect. Gradually reduces health.
Common
Equipment drop rate Increases the probability of enemies dropping equipment when defeated. Exotic
Anima Charge (Unscathed) Increases the amount Anima gained when you are at full health. Common
Copy Enhancement May allow you to gain an enemy's status enhancements when you lock onto them. Exotic
Luck (Yokai Shift) Increases the chance to obtain rare items while in Yokai Shift. Common
Anima Bonus (Scorched Enemy) IncreasesAnimain proportion to the base damage dealt to an enemy suffering from this status effects.
A Fire-based elemental effect. Gradually reduces health.
Common
Gold Earned (Yokai Shift) Increases the amount of gold earned while in Yokai Shift. Common
Anima Charge Bonus (cumulative damage) Gain Anima at a rate that increases in proportion to the total amount of melee damage dealt to enemies. This total is reset when you take damage or pray at a shrine. Common
Anima Bonus (Omnyo Magic Hit) Increases Anima in proportion to the base damage you deal to an enemy with Onmyo Magic. Common
Efficient Yokai Abilities (all) Recover a portion of the Anima spent when use any Yokai Ability to deal an enemy a killing blow. Common
Anima Bonus (Timely Guard) Increases Anima when you successfully perform a Timely Guard. Common
Melee Damage Vs Poisoned Enemy Increases melee damage against poisoned enemies. A Poison-based status ailment. Gradually reduces health. Common
Soul Core drop rate Increases the probability of enemies dropping Soul Cores when defeated. Common
Anima Bonus (Critical Amrita) Increases Anima when acquiring Amrita while your health is dangerously low. Common
Anima Charge (Yokai Shift) Increases the amount of Anima gained when you are in Yokai Shift. Common
Scampuss Scort Duration Extends the amount of time a Scampuss will accompany you on your travels. Uncommon
Anima Bonus (Nintitsu Hit) Increaces Anima in proportion to the base damage you deal to an enemy whit Ninjutsu) Common
Enemy Sensor Shows the location of nearly enemies on the compas Exotic
Fire Damage Increases damage of Fire-based attacks Exotic
Anima Bonus (Inflict Ailment) Increases Anima when you inflict any negative status effect on an anemy. Common
Yokai Ability Damage (Poisoned Enemy) Increases damage dealt by Yokai Abilities to enemies inflicted with the specified status effect.
A Poison-based status ailment. Gradually reduces health.
Common
Anima Bonus (Grapple) Increases Anima when dealing grapple damage to an enemy. Common
Critical Yokai Shift (Dark Realm) Automatically perform Yokai Shift if your Amrita gauge is full and your health reaches 0 while in the Dark Realm. Regain1 health point when Yokai Shift ends. Common
Yokai Ability Damage ??? ???
Movement stealth (Yokai Shift) ??? ???
Strong Attack Damage Increases Strong Attack damage. Exotic
Proficiency Bonus Increases you weapon proficiency at a faster rate. Common
Break Increases you Break stat, increasing the amount of ki damage you deal when attacking a blocking opponent. Common
Mid Attack ki Consumption Reduces Ki consumed when attacking in Mid Stance. Common
Low attack Ki consumption Reduces Ki consumed when attacking in Low Stance. Common
Block Increases you Block Stat. Common
Quick Attack Damage Increases Quick Attack damage. Common
High Attack damage Increases damage of High Stance attacks. Common
Quick Attack Break Increases your Break stat when performing Quick Attacks, increasing the amount of Ki damage you deal when attacking a blocking opponent. Common
High attack Ki consumption ??? ???
Mid Guard ki Consumption Reduces Ki consumed when guarding in Mid Stance. Common
Mid Active Skill Ki Consumption Reduces Ki consumption of Active Skills perfomed while in Mid Stance. Common
Strong Attack Ki Damage Increaces Ki damage caused by Strong Attacks. Common
Active ki Damage IncreacesActive ki damage. Common
Quick Attack Ki Consumption Reduces Ki consumed when you perform a Quick Attack Common
Active Ki Consumption ??? ???
Imbue Corruption Adds the Corruption element to your attacks, inflicting additional Ki damage based on your enemy's Corruption resistance. Exotic
Increase Attack (Enemy Killed) Grants the specified bonus when you defeat an enemy. Attack increased. Rare
Melee damage (critical) Increases melee damage dealt when your health is dangerously low. Common
Final blow damage Increases damage of a Final Blow. Common
Strong Attack Ki Consumption Reduces Ki consumed when you perform a Strong Attack. Common
High Active Skill ki damage Increases damage dealt by Active Skills performed while in High Stance. Common
High Attack Break Increases your Break stat when in High Stance, increasing the amount of Ki damage you deal when attacking a blocking opponent. Common
Low active skill ki damage Increases Ki Damage dealt by Active Skills while in Low Stance. Common
Kick attack ki consumption ??? ???
Melee damage ??? ???
Mid attack damage Increases Damage of Mid Stance attacks Common
Damage bonus (Unarmored) Increases the damage you deal in proportion to how little armor you have equipped. Uncommon
Strong Attack Break Increases your Break stat when performing Strong Attacks, increasing the amount of Ki damage you deal when attacking a blocking opponent. Common
Ki Consumption (critical) ??? ???
Active skillki damage ??? ???
Block (Critical) Increases your Block stat when your health is dangerously low. Common
Grapple Damage Increases grapple damage. Common
Amrita Earned Vs Humans Increases the amount of Amrita you earn from human opponents. Common
Melee Damage (Unscathed) Increases melee damage dealt when you are at full health. Common
Damage Bonus (enemies defeated) Increases damage in proportion to the number of enemies you have defeated. This count is reset when you pray at a shrine, die, or leave a mission. Uncommon
Attack Bonus (Amrita Gauge) Increases Attack in proportion to the amount of Amrita stored in the Amrita Guage. Rare
Ki Pulse Bonus Increases the initial bonus to Ki that can be recovered with a Ki Pulse when you successfully attack an enemy. Exotic
Mid AttackDamage Increases damage of Mid Stance attacks. Common
Kick attack break ??? ???
Active Skill Ki consumption Reduces Ki consumed when using Active Skills. Common
Mid guard Ki consumption ??? ???
Active Skill break Increases your Break stat when using Active Skills, increasing the amount of Ki damage you deal when attacking a blocking opponent. Common
Pleiades (Enemy Killed) Grants the specified bonus when you defeat an enemy. The Amrita Gauge fills up faster. Rare
Melee Damage Vs Yoaki Increases melee damage against yokai. Common
Melee damage Vs Paralyzed Enemy Increases melee damage against paralyzed enemies. A Paralysis-based status ailment. The afflicted becomes unable to move. Common
Mid attack break Increases your Break stat when using in Mid Stance, increasing the amount of Ki damage you deal when attacking a blocking opponent. Common
Damage Vs Revenant Increases damage against revenants. Common
Faster Ki Recovery (Enemy Killed) Grants the specified bonus when you defeatan enemy. Ki recovery speed increased. Rare
Samurai from Dark Land A set bonus obtained by wearing multiple pieces of equipment favored by the Obsidian Samurai. (You can view details about set bonuses by pressingL2 to switch information windows.) Set
Melee Ki Damage Increases Ki Damage dealt by melee attacks. Rare
Life Drain (Final Blow) Restores health when you dispatch an enemy with a Final Blow. Rare
National Unity A set bonus obtained by wearing multiple pieces of equipment favored by Oda Nobunaga. Set
Low Attack Damage Increases damage of Low Stance attacks. Common
Melee Attack Damage ??? ???
Attack Bonus (Dexterity) Increases Attack based on your Dexterity Exotic
Melee Attack Ki Consumption Reduces Ki consumed when you perform a melee attack. Rare
Active Skill Ki Damage Increases Ki damage caused by Active Skills Common
The crime of Patricide A set bonus obtained by wearing multiple pieces of equipment favored bySaitoYoshitatse. Set
Imbue Water Adds the Water element to your attacks Rate
Life Drain (Melee Kill) Restores health when you defeat an opponent using a melee attack. Rate
Lightning Damage Increaces damage of Lightning-based attacks. Common
YokaiAbility(Feral) The maximum total Attunement Cost for Soul Cores attuned to this Guardian Spirit. You can attune multiple Soul Cores to this Guardian Spirit, provided that the total Atiunement Cost does not exceed this value. Common
Guardian Spirit Protection Special Effects bestowed by a Guardian Spirit. Common
Imbue Purity (Strong Attack) Adds the Purity element to your Strong Attacks, inflicting additional Ki damage based on your enemy's Purity resistance. Common
Anima Bonus (Guard) Increases Anima in proportion to how much Ki you lose from guarding. Common
Imbue Poison (Yokai Abilities) Adds the Poison attribute to your Yokai Abilities. Common
Poison Accumulation (Enemy) Increases the rate at which you build up the Poisoned status ailment on enemies.
A Poison-based status ailment. Gradually reduces health.
Common
Anima Bonus (Ranged Hit) Increases Anima in proportion to the damage dealt to an enemy with bullets, arrows, and other ranged attack items. Common
Yokai Ability Damage (Force Boost) Increases damage dealtby a Yokai Ability if it is activated when your Anima Gauge is full Common
Anima Bonus (Saturated Enemy) Increases Anima in proportion to the base damage dealt to an enemy suffering from this status effect.
A Water-based elemental effect. Increases damaged received from attacks.
Common
Auto-life Recovery Grants the specified after a successful purification.
Health recovers gradually over time
Rare
Faster Sword of Meditation Activation Activates the specified Active Skill more quickly. Common
Damage Taken Reduces damage taken from attacks. Common
Melee Damage Increases damage dealt by melee weapons Common
Gain Amrita (Strong Attack) Earns Amrita when you cause damage whit a strong attack. Common
Melee Damage vs Electrified Enemy Increases Melee damage against electrified enemies.
A Lightning-based elemental effect. Reduces attack and movement speed.
Common
Rage Duration Extends the duration of this Active Skill. Common
Life Drain (Lightning Attack) Restores health in proportion to the amount of lightning damage you deal to an enemy. Common
Attack Bonus (Stamina) Increases Attack based on your Stamina Common
Untouched Sacred Water Gives a chance for the specified item to remain unconsumed on use. Common
Auto-Life Recovery (Amrita Absorption) Grants the specified bonus when you absorb Amrita.
Health recovers gradually over time
Common
Stealth (Yokai Enemies) Makes it harder for yokai enemies to notice you Common
Life Recovery (Purification) Restores health when you perform a purification. Common
Increased Attack & Defense (Sword) Increases your Attack and Defense when wieldign a sword. Common
Ki Pulse Recovery Increases the amount of Ki recovered by a Ki Pulse. Common
Paralysis Accumulation (Enemy) Increases the rate at which you build up the Paralyzed status ailment on enemies.
A Paralysis-based status ailment. The afflicted becomes unable to move
Common
Imbue Lightning Adds the lightning element to your attacks Rare
Increases Attack (Enemy Killed) Grants the specified bonus when you defeat an enemy. Attack increased Rare
Melee Damage Increases damage dealt by meleeweapons Rare
Life Drain (Grapple) Restores health when you damage an enemy with an grapple Rare
Imbue Purity Adds the Purity element to your attacks, inflicting additional Ki damage based on your enemy's Purity resistance Exotic
Shock Accumulation (Enemy) Increases the rate at which you build up the Electrified elemental effect on enemies.
A Lightning-based elemental effect. Reduces attack and movement speed
Common
Amrita Earned Increases the amount of Amrita you earn Common
High attack Ki consumption Reduces ki consumption when attacking in High Stance Common
Guard Ki Consumption (Critical) Reduces Ki consumption when guarding while your health is dangerously low Common
Saturation Accumulation (Enemy) Increases the rate at which you build up the Saturated elemental effect on enemies
A water-based elemental effect. Increases damage received from attacks
Common
Life Drain (High Attack) Restores health in proportion to the base damage you deal with High Stance attacks Rare
Thrust Damage Increases damage of thrusting attacks Common
Guard Ki Consumption (Critical) ??? ???
Imbue Fire ??? ???
Auto-Target Weak Point Automatically targets an enemy's weak point when you lock on and aim your ranged weapon. This does not affect enemies without a weak point Exotic
Bow Damage (close Range) Increases bow damage dealt to enemies within a certain radius Common
Ki Bonus (Amrita Gauge) Increases your Ki capacity in proportion to the amount of Amrita stored in the Amrita Gauge Rare
Increased Defense (Life Gained) Grants the specifed bonus when you recover health. Defense increased Rare
Onmyo Magic Power IncreasesOnmyo Magic power Uncommon
Increased Defense (Medicine) Grants you the specified status effect when you use a medicinal item.
Defense increased
Rare
Super-Efficient Yokai Abilities (All) Weight of the equipment. Affects your agility Common
Damage Taken Halved (Unscalthed) Halves damage received when you are at full health Rare
Easy Target Enemies will be more inclined to attack you rather than your allies Rare
Elixir Efficacy Increases the amount of health restored by elixir Rare
Increased Attack (Purification) Grants the specifiedbonus after a successful purification.
Attackincreased
Rare
Damage Bonus (Onmyo Magic Power) Increases your attack power in proportion to you Onmyo Magic Power Exotic
Enhanced Kodama Blessings Increases the effect of a Kodama's blessing Rare
Faster Winded Recovery Reduces the time it takes before you can perform actions again after your ki has been fully depleted Exotic
Damage Taken (Mid-Attack) Reduces damage taken while you are attacking Exotic
Increased Attack & Defense (Hatchets) Increases your Attack and Defense when wieldign a hatchets. Common
Tenacity (Damage Over Time) Prevents your health from reaching 0 when inflicted with status effects that cause damage over time Exotic
Ki Recovery Bonus (Amrita Gauge) Increases your ki recovery rate in proportion to the amount of Amrita stored in the Amrita Gauge Rare
Ki recovery (Scorched) Speeds up your Ki recovery when you are inflicted with the Scorched elemental effect.
A Fire-based elemental effect. Gradually reduces health.
Exotic
Faster Ki recovery (Medicine) Grants you the specified status effect when you use a medicinal item.
Ki recovery speed increased
Rare
Luck Bonus (Amrita Gauge) Increases your Luck in proportion to the amount of Amrita stored in the Amrita Gauge Rare
NinjutsuBonus (Amrita Gauge) Increases the power of your Ninjutsu in proportion to the amount Rare
Damage taken Over Time (Poison) Reduces the damage taken over time when suffering from the Poisoned status ailment Common
Yokai Ability Damage (All) Increases the damage dealt by all Yokai Abilites Common
Anima Bonus (Electrified Enemy) Increases Anima in proportion to the base damage dealt to an enemy suffering from this status effect.
A Lightning-based elemental effect. Reduces attack and movement speed
Common
Medicine Burst Restores an additional amount of health when you use a medicinal item, both for you and for nearby allies Common
Dispel Ailment (Strong Attack) Dispels negative status effects when you inflict damage with a Strong Attack Common
Yokai Ability Damage (Brute) Increases Damage dealt when you perform a Yokai Ability in Brute form Common
Damage Bonus (Low Ki) Increases damage in proportion to how little Ki you have remaining Common
Faster Winded Recovery Reduces the time takes before you can perform actions again after your Ki has been fully depletef Common
Stalwart (Onmyo Magic) Grants inmunity to being staggered if you are attacked while casting Onmyo Magic Common
Stance- Based Amrita Bonus Adds a temporary special effect depending on the stance you are in when you absorb Amrita.
High Stance: Increases Attack. Mid Stance: Increases Defense. Low Stance: Increases Ki recovery speed
Common
Extended Elemental Weapon Extends the effect of items that imbue weapons with an element such as Fire for a period of time Common
Amina Bonus (Elemental Attack) Increases Anima in proportion to the Fire, Water, or Lightning damage you deal to an enemy Common
Throwing Weapon Damage Increases the damage dealt by trowing weapons. This has no effect on the damage over time inflicted by effects such as Scorched or Poisoned Common
Yokai Ability Damage (Feral) Increases damage dealt when you perform a Yokai Ability in Feral form Common
Extended Burst Counter: Feral Extends your invulnerability period when using Burst Counter: Feral Common
Anima Charge (Dark Realm) Increases the amount of Anima gained when you are in the Dark Realm Common
Attunement Cost Reduces the Attunement cost of this Soul Core Common
Anima Bonus (Enemy Confused) Increases Anima when you inflict the specified negative status effect on an enemy.
A Confusion-based status ailment. Increases the damage received from attacks, and also slows the recovery of Ki. For afflicted yokai, barring some exceptions, Ki recovery will be halted completely
Common
Reduced Movement (Ranged Weapon Hit) May lower an enemy's movement speed when you successfully tit an enemy with a bullet or arrow. Ruining and dashing speed decreased Rare
Melee Damaga vs Saturated Enemy Increases melee damage against saturated enemies.
A Water-based elemental effect. Increases damage received from attacks
Common
Anima Bonus (Enemy Corrupted) Increases .Anima when you inflict the specified negative status effect on an enemy.
A Corruption-based elemental effect. The afflicted loses Purity and takes increased Ki damage. The opponent will absorb the Ki lost through this effect. If a yokai is afflicted, then in addition to the fisted effects, their maxinrn potential Ki will also be decreased
Common
Guardian Spirit Skill Damage Increases damage dealt by Guardian Spirit Skills Common
Etended Enemy Confusion Increases the length of time an enemy will be afflicted with Confusion.
A Confusion-based status ailment. Increases the damage received from attacks, and also slows the recovery of Ki. For afflicted yokai, barring some exceptions, Ki recovery will be halted completely
Common
Grit Gives a chance to prevent death from attacks that would otherwise kill you. as long as your health is not already at a critical level. Instead of dying, your health will be reduced to I Common
Medicine Efficacy (Critical) Increases the potency of elixirs, medicine, or spectral salves when your health is dangerously low Common
Amrita Loot Bonus Gives a chance to double the amount of Amrita earned from defeating an enemy Common
Melee Damage (Cross Spear Equipped) Increases melee damage dealt when a Cross Spear is equipped to your first or second melee weapon slot. This effect is not stacked with multiple Cross Spears Common
Increased Attack & Defense (Surrounded) Increases your Attack and Defense in proportion to the number of enemies targeting you Common
Guardian Spirit Skill Ki Consumption Reduces Ki consumption when using a Guardian Spirit Skill Common
Damage Taken (Mid-Attack) Reduces damage taken while you are attacking Comman
Increased Attack & Defense (Spear) Increases your Attack and Defense when wielding a spear Common
Medicine Burst Restores and additional amount of health when you use a medicinal item, both for you and for nearby allies Common
Melee Damage (Ailing Enemy) Increases melee damage dealt to enemies inflicted with negative status effects Common
Reduced Defense (Grapple) Lowers the Defense of enemies you successfully grapple. Defense decreased Common
Max Arrows Increases the maximum number of arrows you can carry Common
Damage Bonus (Enhanced) Increases melee damage in proportion to the number of status enhancements currently affecting you Common
Hand Cannon Damage Increases hand cannon damage Common
Ki Consumption (Ailing) Reduces Ki consumption when afflicted with a negative status effect Common
Melee Damage (Red Demon Armor) Increases melee attack power in proportion to the number of Red Demon Armor pieces equipped Common
Toughness (Red Demon Armor) Increases Toughness in proportion to the number of Red Demon Armor pieces equipped Common
Max Hand Cannon Ammo Increases the maximum amount of hand cannon ammunition you can carry Common
Increased Attack & Defense (Switchglaive) Increases you attack and Defense when wielding a switchglaive Common
Damage Taken Halved (Unscathed) Halves damage received when you are at full Health Common
Melee Damaga Vs Strong Enemy Increases melee damage against strong enemies Common
Max Riffle Ammo Increases the maximum amount of riffle ammunition you can carry Common
Riffle Damage Increases riffle damage Common
Efficient Yokai Abilities (All) Recover a portion of the Anima spent when you use any Yokai Ability to deal an enemy a killing blow Common
Damage Taken (Online Co-op) Reduces Damage for you and your invoker during online multiplayer when you are playing as a Visitor Common
Nullify Damage (Purification) Nullifies a fixed amount of damage based on your maximum health after performing a purification. Blocks all damage Common
Charge Attack Bost Increases the damage dealt by ?? Charging Attacks and Dash Attacks Common
Yokai Ability Damage (Saturated Enemy) Increases melee damage dealt when a Cross Spear is equipped to your first or second melee weapon slot. This effect is not stacked with multiple Cross Spears. Common
Amina Bonus (Water Attack) Increases Anima in proportion to the Water damage you deal to an enemy Common
Tea Utensil Drop Rate Increases the probability of enemies dropping tea utensils when Defeated Common
Silver Tongue Increases the value of items when selling to a blacksmith Common
Increased Defense (Ninjutsu Hit) Grants the specified bonus when you hit an enemy with a Ninjutsu item Common
Increased Attack & Defense (Axe) Increases your Attack and Defense when wielding an axe Common
Defense Bonus (Enemies Defeated) Decreases damage received from attacks in proportion to the number of enemies you have defeated. This count is reset when you pray at a tine, die, or leave a mission. Common
High Attack (Spear) Increases damage dealt by spear attacks while in High Stance Common
Life Bonus (Stamina) Increases you maximum health in proportion to your Stamina Stat Common
Damage Bonus (Equipment Weight) Increases damage dealt in proportion to the total weight of your equipment Common
Increased Attack & Defense (Kusarigama) Increases your Attack and Defense when wielding a kusarigama Common
Increased Attack & Defense (Dual Sword) Increases your Attack and Defense when wielding adual Sword Common
Mission Reward Bonus Increases the Amrita and money earned after completing a mission Common
High Attack (Strong Attack) Increases damage dealt by Strong Attacks while in High Stance Common
Heal Self & Allies (Melee Kill) Restores health to you and nearby allies when defeating an enemy with a melee attackc Common
Damage Taken Over Time Reduces the damage over time taken from all negative status effects Common
Increased Attack & Defense (Odachi) Increases your Attack and Defense when wielding an Odachi Common
Gold Loot Bonus Gives a chance to double the amount of money earned from defeating an enemy Common
Riffle Ki Damage Increases Ki Damage dealt by riffles Common
Damage Bonus (Consecutive Attack) Increases damage with each consecutive successful hit. The hit count resets when the chain of attacks ends Common
Increased Attack & Defense (Tonfa) Increases your Attack and Defense when wielding Tonfa Common
Dodge Ki Consumption Reduces Ki consumed when dodging attacks Common
Increased Attack (50% Ki or less) Grants the specified bonus when enemy attacks reduce your Ki to 50% or less. Attack increased Common
Increased Luck (Enemy Killed) Grants the specified bonus when you defeat an enemy attacks. Rare items appear more often Common
Damage Taken vs Unscathed Enemy Reduces damage taken from enemies who are at maximum health Common
Backstab Damage Increases damage dealt to enemies from behind Common
Luck (Critical) Increases the probabity of finding rara items when your health is low Common
Gain Amrita (Ranged Weapon Hit) ?? ??
Reduced Attack (Ranged Weapon) ?? ??
Bullet & Arrow Ki Damage ?? ??
Tonfa Gun ?? ??
High Active Skill Damage ?? ??
Active Skills Ki Consumption ?? ??
Low Active Skill Damage ?? ??
Anima Bonus (Enemy Scorched)  ??  ??
Melee Damage vs. Zero-Ki Enemy ?? ??
Increased Attack (Amrita Absorption) ?? ??
Damage Reduction ?? ??
Close Combat Damage ?? ??
Increase Attack & Defence (Yatagarusu) ?? ??
Reduced Defense (Ranged Weapon Hit) ?? ??
Unlimited Ammo ?? ??
Auto-Life Recovery (Purification) ?? ??
Life Drain (Fire Attack) Restores health in proportion to the amount of Fire damage you deal to an enemy. Rare
Damage vs. Unscathed Enemy ?? ??
Life Drain ?? ??
Special Effects (Critical) ?? ??
Ninjutsu Damage (Unscathed) ?? ??
Faster Ki Recovery (Ninjutsu Used) ?? ??
Damage Bonus (Ninjutsu Power) ?? ??
Active Skill Damage ?? ??
Auto-Life Recovery (Critical) ?? ??
Cherry Blossom Damage ?? ??
Spearfall Damage ?? ??
Melee Damage vs Scorched Enemies ?? ??
Onmyo Magic Damage (Unscathed) ?? ??
Reduced Defense (Onmyo Magic) ?? ??
Sign of the Cross Damage ?? ??
Increased Attack & Defense (Dual Swords) ?? ??
Throwing Speed Up ?? ??
Rifle Speed Up ?? ??
Never Winded ?? ??
Damage Bonus (Damage Taken) ?? ??
Blindness Status on Scorched Enemy ?? ??
Reduced Defense (Ranged Weapon) ?? ??
Burn Accumulation (Enemy) ?? ??
Melee Damage vs. Scorched Enemy ?? ??
Piercing Rain Damage ?? ??
Faster Ki Recovery (Critical) ?? ??
Attack Bonus (Skill) ?? ??
Melee Damage vs Electrified Enemies ?? ??
Throwing Speed Up (Gunpowder Bomb) ?? ??
Untouched Gunpowder Bomb ?? ??
Anima Bonus (Amrita Abosrption) ?? ??
Projectile Damage Taken ?? ??
Merciless Barrage Damage ?? ??
Attack Bonus (Constitution) ?? ??
Life Drain (Active Skill) ?? ??
Increased Attack & Defense (Hatchet) ?? ??
Guard Ki Recovery ?? ??
Increased Defense (Amrita Absorbed) ?? ??
Auto-Life Recovery (Timely Guard) ?? ??
Bullseye Bonus (Ranged Attack) ?? ??
Stalwart (Bullet & Arrows) ?? ??
Tornado Damage ?? ??
Increased Luck (Amrita Absorption) ?? ??
Damage Bonus (Luck) ?? ??
Faster Movement (Enemy Killed) ?? ??
Triple Threat Damage ?? ??
Tiger Sprint Damage ?? ??
Melee Damage (No Backstab Bonus) ?? ??
Rumbling Earth Damage ?? ??
Battle Focus Duration ?? ??
Ki Recovery ?? ??
Singular Mastery ?? ??
Extended Ailments ?? ??
Damage Bonus (Ailing) ?? ??
Damage Taken (Ailing) ?? ??
Amina Bonus (Grapple) Increases Anima when dealing grapple damage to an enemy. ??

 




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    • Anonymous

      03 May 2020 21:09  

      I love Nioh, specially this one BUT: It is sooo annoying that enchantments, which are based on the Amrita bar are sometimes shown in the char sheet and sometimes not. I see KI Bonus (Amrita Bar) and Omnyo Mage Bonus (Amrita Bar) but Defence (Amrita Bar), Ki-Regenareation (Amrita Bar) and Luck (Amrita BAr) aren't shown at all. Sp i have to ask myself: Are they even working at all? How could i test Luck? Something like that is so *****ing annoying, because such things (specially transparency in RPG's) are only a mistake in Q&A and is showing that still after so many years, even Big AAA Games are sometimes made of lazy people :(

      • Anonymous

        10 Apr 2020 17:42  

        How do you get the special effects that are best for your build if Tempering is mostly randomized which means you need luck to get the Special effects that are best for your build..please explain how to get tte special effects that i really want for my set and not just random from Tempering

        • Anonymous

          01 Apr 2020 03:20  

          can I get said effect on any equipment or does some equipment not allow said effect on themif their not pre/fore builded into it? Trying to get All Flying Kato Gear with Ninjutsu Power, Untouch Ninjutsu, Shuriken & Kunai Damage. And spend like Million's of gold but not seeing any the Effects Pop up. Making me think they are not for said Type of Equipment or something

          • Anonymous

            23 Mar 2020 16:43  

            Dear Wiki community, This list is wonderful, yet, i have a suggestion: Make this a "Working table" and add columns to correlate which effects can be seen in which gear. Example: "Special Effect #1" can be observed in Hand Gear or Accessory. Thefore, i would not try relentlessly to get "Special Effect #1" on my Head Gear. (i'm sorry that i'm not versed enough to do this myself. I'd love to contribute to the Wiki)

            • Anonymous

              21 Mar 2020 02:30  

              I don't see what I was looking for. I have two items with life drain (ninjutsu hit) AAA+... Wanted to see if it's really worth keeping

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