Anima Bonus (Ranged Hit) |
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Increases Anima in proportion to the damage dealt to an enemy with bullets, arrows, and other ranged attack items. | |
Rarity |
Common |
Anima Bonus (Ranged Hit) is a Special Effect in Nioh2. Anima Bonus (Ranged Hit) Increases Anima in proportion to the damage dealt to an enemy with bullets, arrows, and other ranged attack items.. Special Effects can be acquired from Weapons, Armor, Accessories, Soul Cores and Guardian Spirits and can be either fixed or selected from a random pool.
Anima Bonus (Ranged Hit) Effects
- Increases Anima in proportion to the damage dealt to an enemy with bullets, arrows, and other ranged attack items.
Equipment that grants Anima Bonus (Ranged Hit)
- The following equipment has fixed Anima Bonus (Ranged Hit)
- Every Phantom Guardian Spirit
Anima Bonus (Ranged Hit) Notes
- Stats requirements of the Equipment must be met in order to acquire the Special Effects.
- What counts for this Effect:
- Onmyo magic projectiles that deal damage (Ex: Fire shot Talisman, Fire Shikigami)
- Ranged Weapons such as Bows
- Every Shuriken, Kunai and Rakansen Coin
- Gunpowder Bombs and Shrapnel Bombs
- Caltrops and the lingering clouds of Poison/Paralysis from for Ex. Medusa Powder
- Initial hit from throwing pots such as Burning Oil Jar (but not the terrain effect)
- Hyottoko Mask, Stone, Tengu's Fan
- Anonymous
- Anonymous
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If I use a soul core of some enemy that uses a range attack, does that count?
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